Cryer # 208- 211

The past months have been a bit of a roller-coaster, enjoyable for the most part, but pretty chaotic as well… Earlier this year we decided to alter the concept of the Isle of Dee.
( see text in bottom of this post)

While Kyra all alone begun to change the Design of the Isle towards our new conception, I spent my creativity and focus in  April and half of May  on the Heavenslough Sim  and the  Fantasy Faire 2014.

There has been the Easter Maze and the revival of the Chapel of No Escape, and since middle of May we are day in, day out working on finishing and polishing the sim.
Truth is, we are taking enjoyable breaks too, enjoying the community, the roleplay, the Isle of Dee – so its not only work .

But all this made me stuff  the past four cryer issues I simply in the boxes and I missed to update them here on the blog.
Here a summary:


 

Cryer # 208-211

{ ~ Isʟᴇ Oғ Dᴇᴇ Aɴɴɪᴠᴇʀsᴀʀʏ Cᴇʟᴇʙʀᴀᴛɪᴏɴ ~ }

– We had fantastic and fun-filled days throughout the event thanks to all the brave helpers,
participants, combatants, and restless residents of Dee who helped make it happen!

– We decided to let the adventure quest run a while longer, because the feedback so far was fantastic.

 

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{ ~ Tʜᴇ Rᴇᴛᴜʀɴ ᴏғ ᴛʜᴇ Qᴜᴇᴇɴ? ~}
OR
{ ~ Aʀʀɪᴠᴀʟ ᴏғ ᴀ Hᴏᴍᴇsɪᴄᴋ Mᴀɪᴅᴇɴ ᴀɴᴅ ~ }
{ ~ ᴀ Nᴇᴛᴛʟᴇsᴏᴍᴇ Nᴏʙʟᴇ ~ }

– This month, a young lady by the name of Rowan arrived on the Isle of Dee
claiming to be a relation of the missing Queen Jezia. The Wyldings whisked her away
and put protective measures in place before releasing her…but why, and what did they do?

– The Marquis Sebastien…presumably betrothed to Rowan…sailed to Dee shortly after Rowan’s arrival,
bringing the threat of war with him. He desired to learn of her whereabouts,
and claimed that a desperate man shall do dangerous things to get what he needs.
There are rumors that Sebastien is willing to slaughter anyone in his path to ensure that he gets what he desires.

– Rowan and Sebastien have both been re-united, but it is unclear what shall happen next.
Will things continue to go well for Dee? Or will trouble begin to stir…?

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{~ Vᴇɴɢᴇᴀɴᴄᴇ ᴏғ ᴀ Gʜᴏsᴛ? ~ }

– While Daniel the Guard was within the tavern conversing with a strange woman in red,
it was overheard that they once had a one-night stand.
Daniel was heard begging the woman to stay, but she turned on him in anger
and threatened to kill him if she ever saw him again.

– It was then discovered that the woman in red was dead, having been murdered.
However, can this be true? Are ghosts indeed real?
If so…why did this woman seek Daniel out? It is currently unknown.

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{ ~ Aʀᴇɴᴀ Cʜᴀᴍᴘɪᴏɴ ᴏғ ᴛʜᴇ Isʟᴇ ᴏғ Dᴇᴇ ~ }

– In a rapid, quick, and fair fight, Anthen Gallagher rid Percy the Fierce of her title of Champion.
Until challenged for his title he may be known as Anthen the Speedy, Arena Champion of the Isle of Dee.

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{ ~ Wʜᴇʀᴇᴀʙᴏᴜᴛs ᴀɴᴅ Wʜᴀᴛᴀʙᴏᴜᴛs ~ }

– After the disappearance of her parents (the late Governor of St. Vitus, Veldrin Hunter,
and his betrothed Laura Blauritter), eleven-year-old Dia stepped in to care for the village
by actively searching for armed citizens to protect the village.

– A town meeting was held, meant for the humans of St. Vitus..
.though the majority of people who attended were non-human.
A vote was held, and Dia was voted out of being Governor; despite currently having no Governor,
the town is being led by the Council which consists of Arakaki Stormcrow and Anthen Ghallagher.

– How long will the village be run before a Governor is elected?
Will a Governor ever be elected at all, or will it continue to be ruled by the Council…?
Only time will tell.

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{ ~ Wʜᴏ, ᴏʀ Wʜᴀᴛ, ɪs Dɪᴀ? ~ }

– Rumors and fears have begun to fly about concerning the child Dia.
After some research and thinking, logical explanations have been thought up to put at rest some of the stories:

“…the Governor and his betrothed disappeared…”
– The Governor has disappeared in the past, then returned to Dee…albeit with his memories lost.
It is possible he has left to travel there again. His betrothed also returned to Dee, utterly mad…
but that shall be covered in another article.

“…she did come out of the wylds before Veldrin and Miss Laura adopted her…”
– Like many residents of Dee, young Dia is a victim of a shipwreck;
she could have landed anywhere in the island, including on the shore in the wylds.
Therefore, it is understandable that she would emerge from the wylds.

“…she’s been very reclusive, not talking to people much at all…”
– There are loud and social people, and there are quiet and reclusive people.
Simply because she does not fall into the former does not make her odd.

“…there is probably another reason why Dia won’t stay at the village…”
– She may be aware of the rumors and suspicion regarding her;
it is logical that she would prefer to avoid such scrutiny, especially when she is grieving.

“…she is an orphan originally…”
– If her parents died in the shipwreck which resulted in her washing up on Dee, then indeed she is an orphan.

“…she is young, but she’s headstrong…”
– Aren’t many children? Most headstrong adults were headstrong children at once point.

“…not to mention having a mouth on her…”
– Many children can be quite vocal, especially as they get older.
This rumor also contradicts the one which states that she is ‘reclusive’ and avoids talking to people.

“…what happened to her actual parents…?”
– They most likely died in the shipwreck, along with the crew.
Only someone with a callous heart would ask a child how her parents died.

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{~ Tʜᴇ Mᴀᴅɴᴇss ᴏғ Lᴀᴜʀᴀ ~ }

– The presumed-to-be-deceased woman Laura was discovered gaunt and filthy in the forest;
she was been dancing about and singing, claiming to be the Queen of Nothing.

– Her adopted daughter, Dia, and the young Drow Dhuanolil both led the mad woman into the village
by dancing along with her and singing. Once the woman was tended to in the village
it was determined that the disappearance of her betrothed, the Governor Veldrin Hunter, had driven her insane.

– After a few days, her mind became less erratic and she decided that she was a sailor by the name of Esmerelda.
It is said that she had to beat up a few tough sailors to convince them she was worthy of serving among the crew,
but in the end she was accepted into the crew…and when the ship left the docks,
she happily sailed off into the horizon “Yo ho ho”ing away.

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{ ~ Mᴀsǫᴜᴇʀᴀᴅᴇ Bᴀʟʟ ᴀᴛ ᴛʜᴇ Uɴsᴇᴇʟɪᴇ Cᴀᴠᴇs ~ }

– Despite the dark and dangerous location, it seems that nobody wanted to miss the Matron’s Masquerade Ball;
even young prince Dhuanolil’s warnings of skeletons and monsters did not keep them at bay. Many people turned up,
disguised in a variety of fantastic costumes.

– The costumes were a feast for the eye, and delicious food and drink was offered richly.
One or two guests got drunk, but everyone enjoyed themselves in dance and merriment.

– Despite some people’s fears of the Unseelie being up to no good,
the only known victims are those who woke up with headaches in the caves, cuddled up with other strange beings.

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{ ~ Sᴍɪᴛʜʏ Aᴅ ~ }

– Need something smithed, forged, or mended? –
– Then come to Duran’s Smithy Stall! –

– Your one stop stall for all things metal! –
– Just head down to the Dee Township market place! –

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Open Letter 2014-03-15

Over the past months since we moved form DEE to Zebre, Kyra and Runa have been able to observe how the Isle of Dee community and roleplay has developed.

Here our result:

We realize over time the ways everyone enjoys their second life have changed.
Time zones, various interests and commitments, phone apps, to name only a few,  prevent constancy in storyline and fluent quality RP in the way we are originally used to from SL RP.

So we are going to change the concept of Isle of Dee.

We are going truly freeform with Immediate effect for you as active Isle of Dee Player:
rule 1 : have fun and enjoy your stay in our sim.
rule 2 : know RP etiquette
rule 3 : regard LL TOS

We dissolve the Administration staff and all Admins are hereby freed from their Admin tasks. General Isle of Dee house rules remain for time being, but will be worked over in due time to match the new concept.

Creative heads (such as current admins/ group and faction leads) that have an interest in our .- new -. RP concept – are invited to contact us and will be told a date to join us for a conceptional talk that will be announced to them.

In long term the Isle of Dee layout and set up will change towards our dream.
Those with an interest in a rental unit for living or business purpose please contact Kyra and Runa.

Long live Isle of Dee
The queen and the nut,
Kyra and Runa

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The Isle of Dee Project

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It has always been a place of various attractions and events with a vivid growing multicultural community.

Benefit for Roleplayer:

rule 1 : Feel free to roleplay,  have fun and enjoy your stay in our sim.
rule 2 : respect IoD house-rules
rule 3 : know RP etiquette
rule 4 : regard LL TOS

Benefit for Isle of Dee guest explorer:
(observer tag / life buoy not required)

rule 1 : Feel free to explore,  have fun and enjoy your stay in our sim.
rule 2 : respect IoD house-rules,
rule 3 : regard LL TOS

Benefit for Tenants:
New Areas will appear over the coming weeks with new Rental units for private and commercial use.

Experienced Roleplayer that have an interest to take part as NPC player in future RP events Performer and Entertainers, please request an invite to your Cameo Troupe Group

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About Runa The Wild Elf

Wild Elf, nut addict, sleepless, silly
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