Fae – Dark (conditional)

These, like the Light Fae, include a number of beings. In Irish and Celtic tradition these are the ‘Unseelie’. The definition of Unseelie in the old mythology is different from that popularized by modern games, and so we are calling them ‘Dark Fae’. They consist of the malicious and evilly-inclined fae creatures that are hostile to other beings, especially to humans.  They have dark ideals, and are mischievous and often cruel. They will take and spoil that which is not theirs for no reason other than spite. They are, however, bound by any oath they may make, and won’t share their true name with any except someone they are bound to.

The dark faeries are the evil counterpart to the light fae. They can vary from tiny to human sized, and there are males and females. They are usually winged, and may be beautiful or grotesque, but favour dark and sinister decoration on their clothing and persons.  Just as the light faeries are not always benevolent, neither are the dark faeries always evil. However, when forced to choose, they will always prefer to harm – rather than to help – humans.

Goblins have played a major role in the history of Dee. Perhaps that is why they are rarely seen, as the memory of their evil and treachery is large in the minds of the Deefolk.  They are small, ugly creatures, with greenish skin and angular features, with large eyes and noses, and pointy ears.  Their clothing is often a strange mix of styles, consisting of things they have scavenged. They have high pitched voices, and like to talk a lot, often seeming stupid because of their eccentric nature. However they are not unintelligent, and are excellent builders and tinkerers, and clever inventors. They are, however, vicious creatures, who like gratuitous violence and enjoy tormenting people, and each other; although they are weak fighters, and therefore like to be part of a gang. They move fast, and are well suited for hiding.

Orcs, at the dawn of time, were elves, who were taken by those involved in evil magic, and maltreated and corrupted. Now their elf heritage is long forgotten, and they are a species of aggressive carnivore. They like to live in tribes, hunting to survive, and ever seeking to enlarge their territory by driving off others.  They resemble shortish, primitive humans, with a stooped posture, snout noses, obvious canine teeth for tearing meat, and short pointed ears. Their grey-green skin is often covered in coarse hair, and their eyes have a reddish tint when they are in dim light. They can see in near darkness.  They wear garments of livid earth colours: blood red, rust, ochre, moss green, greenish purple, and dull brown; and dirty, rusty armour. They speak Orcish, a derivative of old human and elvish tongues. They can speak common tongue, but struggle with it.

A boggart is a household fairy, the dark equivalent of a brownie (see under Light Fae), which causes things to disappear, milk to sour, and dogs to go lame. Always malevolent, the boggart will follow its family wherever they flee. They are wingless, short and stocky, and dress in scruffy peasant clothing. Legend has it that a boggart should never be named, for when the boggart is given a name, it will not be reasoned with nor persuaded, but will become uncontrollable and destructive. Sometimes boggarts live under bridges and on dangerous sharp bends on roads, and harrass those who pass by.


– Night vision. They see well in relative darkness, some even in total darkness
– Speed and agility – they move more swiftly than humans
– An affinity with the natural environment, thus good at stealth and camouflage
– Flight, if winged
– An affinity with natural magic – all fae are magical beings (but all magic rp must take Dee magic into consideration)

– Iron and steel
– In most cases, shy and distrustful of other races, hiding and avoiding them
– Often illiterate
– Poor fighters
– Depending on size, highly sensitive to noises – the smaller they are, the more distressing they find loud sounds
– Depending on intensity of night vision: sensitivity to light. As a rule: the better they see in darkness, the more painful sunlight is to their eyes
– Some are addicted to music, merriment, drunkenness and womanizing; which distracts them from any serious business at hand
– They can be commanded by any who know their true name

Group – for all dark fae: Dalharen d’Oloth