Fae of the Surface
The eyes and ears of the wilderness, pure Feral and mystical beings – wild, independent, free minded.
The name Fae encompasses a number of beings.
Here is an account of various other Light Fae of Dee, that is to say, those that do not naturally wish evil upon others, though often they may be mischievous and even aggressive. In Irish and Celtic tradition they belong to the ‘Seelie’ Court of Fae. Seelie means ‘blessed’ or ‘holy’, and the word is the predecessor of the word ‘silly’, which suggests happy, harmless and beneficial. Some are known to sometimes interact with humans in a benign or even mutually beneficial way, to warn those who accidentally offend them, and to return human kindness with favours of their own. Nevertheless they will avenge insults and can be prone to mischief. They are all creatures of Gaia, elemental in nature. They speak the common tongue and most (except brownies) prefer to live in a natural environment.
Fae will rarely tell you their true name, as to know their name is to have power over them.
True fae are immortal souls which, if their mortal body perishes, are reborn in a new fae body. They may be able to recall past lives. Like elves, once adult they do not show signs of aging.
Wild elves in Dee are slender, not too tall. Their skin can be pale to tanned, and sometimes greenish.
The hair on their heads may be brown, red, blonde or, rarely, black, but they have no facial or body hair. Their eyes can be any colour except purple or reddish.
They live in the forest, and have a strong allegiance to Gaia, the mother earth goddess.
They speak the common tongue and/or Elvish. RP translators are not necessary. If there is a language barrier, rp it: learn by doing.
They prefer a simple life and life itself is their greatest source of pleasure.
Elves are considered hauntingly beautiful. Wild elves prefer to dress in simple clothing: they favor a simple cut to kilt or dress, set off by common embroidery in natural designs, usually in dark shades of green and earth tones to blend better with their natural surroundings.
They are particularly fond of leather dresses, and often decorate them with feathers, seeds, nuts and other natural things, rejecting the sort of jewelry which is preferred by humans, made of precious metals and stones. They love body arts, paintings, tattoos; and like to show skin.
They walk barefoot, and many like to wear wraps around their arms and legs. If they wear any footwear – usually only in winter – then it’s sandals and fine hand-crafted leather moccasins.
Elves are long-lived beings. Once they reach adulthood (90 human years) they show no visible signs of aging and never die of old-age. They may be killed by violence or disease. Usually elves tire of the mortal world at some point or suffer a broken heart and choose to die.
They are intelligent, empathic, extremely patient, superior, proud, distrustful towards other races, therefore are reserved, cautious and sometimes offensive. They have very little trust in anyone. Trust has to be earned – and elves have time. They can be gentle and caring, but can also be cruel and merciless.
Understanding and compassionate, the Elves would rather replace anger with joy, hate with love, and war with peace. Their gifts heal, protect and nurture rather than harm. They are deeply attuned to Gaia and all of her splendor, and prefer to spend time contemplating harmony over havoc. They are good singers and often excellent musicians and bards.
They hate any creature that does not follow its true nature.
When offended, however (and that they can be easily), they seek revenge rather mercilessly.
Being commonly prey to many races, they are always on their guard.
An elf has three names: their birth name (which becomes irrelevant when they are grown up), the name by which they are commonly known, and their ‘true name’. They do not tell their true name, as to know this name is to have power over them.
Typically, elves have:
– Keen senses – especially hearing
– The ability to focus actively on the environment and a task
– Persistent awareness – they don’t need to stop to pay attention to something
– The ability to camouflage into their NATURAL environment
– Immunity to sleep spells and effects
– Resistance to mind spells.
– Above average willpower
– High intelligence
– An affinity with animals – speak with and sometimes control
– An affinity with natural magic – all elves are magical beings
– Resistance to extremes of temperature
– The ability to move very fast, and silently
Elves normally don’t sleep. They can enter sleep if so desired. This is known as ‘The Reverie’
– Elves feel things more deeply than the other races and are more subject to sorrow
– They have low resistance to disease
– They are proud, and easily offended
– They are compassionate, which may mean being merciful to the wrong person at the wrong moment, thus leading to trouble
– Their empathy, if not well guarded, causes a weak mental state: panic, confusion, headaches, dizziness
– Claustrophobia – afraid of being trapped
– Fire paranoia – it destroys their natural territory, the forest
– Hypersensitive ears – loud noises can make them temporarily deaf
– They are sensitive to alcohol and submit very quickly to its influence
– They can be commanded by any who know their true name
FAERIES & PIXIES*
The Faeries are the traditional elusive winged creatures of the tales, often diminutive in size. There are males and females, and they are usually beautiful, fair skinned, often, though not always, fair haired. They like to dress in flowing delicate fabrics, or in very little at all, and decorate themselves with flowers and leaves (bits must be covered, as per the rules of Dee). Their wings often resemble those of butterflies or other insects.
Pixies are similar to faeries, though they may be wingless. They like to be closer to humans and are well known for playing tricks upon them. They are often scruffy in appearance, and can be obsessive about ‘finery’, being much taken with finds such as pieces of ribbon, or buttons.
* Faeries and Pixies may use ‘fairy dust’, which has magical power with a range of effects according to the skills of the user.
A brownie is a wingless fae, small in size, and resembling a short, stocky elf. They like to live in unused parts of human houses, and do domestic tasks at night when the owners are asleep. They don’t like to be seen, but will accept gifts of food, especially porridge and honey, but become offended if the gifts are referred to as payment for their services.
They wear practical clothes, similar to human peasant clothing, and like hats.
These woodland creatures are, in form, half human and half goat; having the body of a human (though with goat horns on their heads) and the legs, scrubby tail and hooves of a goat. They are NOT winged. Their skin is usually tanned, and their hair reddish or shades of brown; the males are normally bearded. They have little need of clothing, being largely covered in hair, but use natural material: vines, ivy, leather, to decorate and protect themselves. Satyrs are described as roguish but faint-hearted folk – subversive and dangerous, yet shy and cowardly. They inhabit remote or wild places. They love music and wine, and are ready for all physical pleasures.
SPRITES (NAIADS, DRYADS, ELEMENTALS)
These are nature elementals – spirits of water or trees. They live in the wilds and never mix with human society. They are pure creatures of Gaia, being in effect part of the natural environment.
In legend these are all Fae who are considered to have high ideals and be honourable, wise and benevolent. This does not mean they are ‘nice’. They are amoral, and do not share the mortal ideas of morality. They may see nothing wrong with taking that which is not theirs, even to taking a married person as a lover, or stealing away babies. They are bound by any oath, however, as that is a matter of honour.
– Night vision. They see well in relative darkness.
– Speed and agility – they move more swiftly than humans
– An affinity with the natural environment, thus good at stealth and camouflage
– Flight, if winged
– An affinity with natural magic – all fae are magical beings (but all magic rp must take Dee magic into consideration)
– Iron and steel
– In most cases, shy and distrustful of other races, hiding and avoiding them
– Often illiterate
– Poor fighters
– Depending on size, highly sensitive to noises – the smaller they are, the more distressing they find loud sounds
– In the case of Satyrs (Fauns), addicted to music, merriment, drunkenness and womanizing; which distracts them from any serious business at hand
– They can be commanded by any who know their true name
Sources for Fae beings: