How -To IC vs OOC

The most conflicting aspect in Roleplay is to keep IC separated from OOC
The most conflicting aspect of IC vs. OOC is KNOWLEDGE.
The GOAL to reach is FOIC everything that regards your play.


The acronym IC stands for In Character.
This term refers to all what a player does says and knows within the game that his or her character would normally do say or know.


The acronym OOC stands for Out Of Character.
This term refers to when a player as a character does or says or knows something within the game that his or her played character would not normally do, say or know.

The acronym FOIC stands for Figure Out In Character.
This term refers to a player that is absolute authentic playing their character according to the setting, played race, characters experiences and gained knowledge.

Players often find themselves in possession of knowledge that was not directly given to their character.
(“directly given” also means not in IMs -Instant Messages- as they are not an rp tool – except in particular approved cases).
This knowledge is something their character does not know , thus cannot be used while playing that character.
IS it though used, it is META -gaming.

As less OOC information is shared between players as less player get in the uncomfortable situation of knowing way more than good for their game. It spoils their and others fun.
If you find a player who is not acting according to the IC/OOC guidelines, speak with them in an OOC manner with respect and kindness.

Learning to separate such information wisely will greatly improve your and the other players game experience.

You create your character but your character is part of a roleplay, as well as the characters of the other people.
Whatever your character does  has to be kept on an IC level
– Never interact in Roleplay  per following OOC reasons.

Others will interact with you following the same rule, having IC reasons and never driven by OOC reasons.
– if this happens it means them or you have to restore your balance and take a step back to a reasonable IC behavior.
To say it more clear: NEVER HAVE RL CONFLICT YOUR ROLEPLAY. If hat happens- take a break.

Now following there are some specification about the difference between IC and OOC and how to recognize OOC feelings that can ruin the roleplay:

The roleplay is done through open chat while instead any private IMs is only OOC chat.
– If you get an information through private IMs you dont know that information in roleplay – you will have to act like being totally UNAWARE
– as private  IM is only for OOC chat this means it CANT be used for calling comrades to help in battle, this is a very incorrect acting and you would not like this if your enemies do the same to you (and is actually against rules aswell)

Two people that absolutely hate each other in character, but have absolutely no problem with each other OOC.
This is how it SHOULD be. Hate someone in character as much as you want, just don’t let it distort your image of the actual person.
DO NOT ASSUME ANYTHING: Just because someone is always trying to start something with you IC, does not mean a thing.
Perhaps from their IC perspective, you are just great fun to them in RP when you are upset. Do NOT take anything personal.

Of course though it is for granted that whatever IC action will call an IC reaction
– so, for example, dont be IC uselessly rude if you do not want your character to be considered rude and impolite.
Do not drag IC events in IMs turning them in OOC drama, always remember that you are roleplaying … NO OOC DRAMA!

3 – FEAR
A lot of people do NOT show any kind of Fear In Roleplay because nothing can be done to them (In the sense that it’s a virtual world).
Of course we are not to die for real but as we are roleplaying we should do this realistically.
The rule is simple, try to put the situation in real life and see how you would react to that- then transfer that back to SL and ask yourself how would your character react if that was real?

If you are facing an enormous lycan, who is dripping blood from his jaw and trying to nail your face with his bloody claws, what would you do in real life?
Checking your nails and rubbing them over your shirt winking to the lycan and say ” Hey, whats up?”
Or get deadly scared and trying to run away? We all know the reply.
You d prolly pee in your pants and scream helplessly and then RUN.
Your character may be very brave and try to fight back but anyway FEAR or least a massive amount of respect of his mighty scariness should be there and you have to roleplay it realistically.

What we consider a generous roleplay – opposite of a selfish roleplay – is to generously involve other player in your roleplay, as well as make things easy for them.
This is mainly important inside a group, but it is also important towards any other roleplayer you meet.

Being selfish in rp very often always lead to destroy a more greater fun and rp.
Realize it’s NOT about you, it’s about EVERYONE enjoying themselves.

So make an effort to adapt your roleplay  to that of the others, I assure you it will enhance your fun.

I know EVERYONE likes to win, EVERYONE enjoys it. But what is better than winning? it is a good intensive intriguing RP.
If you are the type of person that people appreciate for NOT trying to turn the tide to your favor as much as possible – – you’ll create fun RP, not just for you, but for those you roleplay with.

This is why loosing isn’t bad, think of it as a strength. Just because you CAN beat someone, doesn’t mean you have to.
Loosing a fight creates sometimes more RP than winning.
Your character might want to find out what the hell is wrong, while cursing the opponent because they won.
You could become vengeful, or perhaps try to find a way to get better first, with the option of training hard to honourably challenge them to a rematch, or kill them dishonourably either in their sleep, or with poison.

And keep in mind: PLANNING RP can be great fun, just be fair to yourself and to others by not letting your character know ANYTHING that YOU already know to want to maybe happen. Remember… everything in rp is an attempt. You are not going to meet another player to play a scene that you KNOW the outcome of already. YOU DONT! If you play that way, its Meta-gaming. A fat no no.

5 – Respect
If you have something against someone – you don’t need to show it, nor involve other people into it.
Keep your opinion to yourself. There is no reason to not play with them. In the end they are Roleplayers deserving the same right as everyone in the game: to play. Show patience with their mistakes, show how to do it right… they will learn with time or leave.
Remember, never let OOC affect your in character decisions and actions.

6 – Never said enough: NO OOC DRAMA!


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